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Thursday, January 1, 2009

M:TG.COM Articles - Making Magic - 2009



01-05-09 - Applying Design Lessons to Life
01-12-09 - Nuts & Bolts - Card Codes
01-19-09 - Conflict and Designing Conflux - Part I - CONFLUX Week 1
01-26-09 - Designing Conflux - Part II - CONFLUX Week 2

02-02-09 - Designing Five Colored Cards
02-09-09 - What Happened to the Colorless Domain Land - Domain Week
02-16-09 - 25 Random Things About Magic
02-23-09 - Developing Cycling Cards - Cycling Week 2

03-02-09 - Design Seminar - Looking Within
03-09-09 - Designing For Timmy - Timmy Week
03-16-09 - Green Mechanics at Common
03-23-09 - Designing Mana Fixers - Mana Fixing Week
03-30-09 - Pitfalls of New Designers

04-06-09 - The Story Concept of Villainy - Nicol Bolas Week
04-13-09 - Problems to Designing an All Gold Set - ALARA REBORN Week 1
04-20-09 - Solutions to Designing an All Gold Set - ALARA REBORN Week 2
04-27-09 - Designing Alara Reborn Cards

05-04-09 - Using Randomness in Cards - Cascade Week
05-11-09 - Hybrid, Split, and Gold Cards Twitter Discussion
05-18-09 - Designing Gold Cards - Solid Gold Week
05-25-09 - Holiday - Memorial Day

06-01-09 - How Mark Rosewater Discovered Magic: The Gathering - Origin Stories Week
06-08-09 - Mailbag - Making Magic June 2008 Twitter Questions
06-15-09 - Top-Down Design Step by Step - Top-Down Week
06-22-09 - Removing Mana Burn From the Game
06-29-09 - Resonance, Archetypes, and Designing Magic 2010- MAGIC 2010 Week 1

07-06-09 - Rules Behind Designing Magic 2010 - MAGIC 2010 Week 2
07-13-09 - The Design Process Behind Blue Commons in Magic 2010
07-20-09 - Mark Rosewater's Ten Favorite Un- Cards - Favorite Flavor Week
07-27-09 - Creating Player Decisions and Design - Part 1

08-03-09 - Designing for Johnny - Johnny Week
08-10-09 - Creating Player Decisions and Design - Part 2
08-17-09 - Things that have been Removed From Magic: The Gathering - Exiled Week
08-24-09 - State of Design 2009
08-31-09 - Designing Planechase - Planechase Week

09-07-09 - Designing a Land Theme - ZENDIKAR Week 1
09-14-09 - Designing Quests, Traps, and Allies for Adventure World - ZENDIKAR Week 2
09-21-09 - The Return of Kicker and Designing Zendikar Lands - ZENDIKAR Week 3
09-28-09 - Four Hundred and Counting

10-05-09 - The Lessons of Odyssey Applied to Zendikar - Landfall Week
10-12-09 - Designing Zendikar Cards
10-19-09 - Design Concepts Iconic and Characteristic & Vampires - Vampire Week 2
10-26-09 - Rejected Mechanics for Zendikar

11-02-09 - Designing the Ally Mechanic - Ally Week
11-09-09 - An Interview With Mark Rosewater by Mark Rosewater - Part 1
11-16-09 - Reflection on the First Fifteen Worlds Championships - Worlds Week
11-23-09 - An Interview With Mark Rosewater by Mark Rosewater - Part 2
11-30-09 - Designing for Spike - Spike Week

12-07-09 - Block Design and Zendikar, Worldwake, and Rize of the Eldrazi
12-14-09 - All Kinds of Goblin Goodness - Goblin Week 2
12-21-09 - 2009 Favorite - Using Randomness in Cards
12-28-09 - 2009 Favorite - Applying Design Lessons to Life


COLUMN ARCHIVE
Feature Article
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Making Magic
2002 2003 2004 2005 2006 2007 2008 2009 2010 2011
Taste the Magic/Savor the Flavor
2005 2006 2007 2008 2009 2010 2011
Latest Developments
2002 2003 2004 2005 2006 2007 2008 2009 2010 2011
Select Articles
2002 2003 2004 2005 2006 2007 2008 2009 2010 2011
Theme Weeks 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011

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